Unity | C#
Senior Unity Developer
I design and build scalable Unity products that move from prototype to production efficiently.
✔ 100+ Games & Prototypes Built(client + production)
✔ Multiplayer, backend, and live service systems (PlayFab, Firebase)
✔ CI/CD pipelines for repeatable Android, iOS, WebGL, and store releases
✔ WebGL, Mobile, Real-money & monetized games
✔ Helped clients launch faster and reduce development costs
✔ Trusted by global clients for scalable production delivery
✔ End-to-end development (architecture → deployment)
✔ Production-ready workflows from prototype to store release
Helping studios and startups launch faster with scalable, optimized game systems.
📈 Improved performance & optimized gameplay systems
🧱 Designed modular architecture for long-term maintainability
🔁 Built CI/CD workflows for faster release cycles
🎮 Delivered 100+ production-ready games
🌍 Worked with 20+ global clients
💼 Open for long-term contracts & remote collaborations
Focused on building long-term scalable systems that reduce development cost and improve performance.
About Me
Helping startups and gaming studios build scalable mobile games, WebGL experiences, multiplayer systems, and monetized products.
Specialized in turning ideas into scalable, production-ready games with clean architecture, CI/CD-ready workflows, and long-term maintainability.
I help clients turn ideas into fully functional, production-ready games — from concept to deployment. Specialized in scalable systems, multiplayer architecture, and performance optimization.
Core Specializations
- Genres: Card, Puzzle, Tower Defense, RPG, AR/VR experiences
- Platforms: iOS, Android, WebGL, Windows
- Tech Stack: C#, C++, Unity, Spine, PlayFab, GameSparks, Firebase, Git, Python
Architecture & CI/CD
- Modular Unity architecture for scalable gameplay, UI, services, and SDK layers
- Automated build pipelines for Android, iOS, WebGL, QA, and release candidates
- Versioned releases, code review, branch strategy, and repeatable deployment workflow
Backend & Multiplayer Systems
- PlayFab integration
- Firebase backend systems
- Leaderboards & matchmaking
- LiveOps and real-time features
Why Partner With Me
- End-to-end development from concept to launch
- Optimized monetization with Ads, IAP, LiveOps, and analytics
- Cross-platform performance tuning and scalable backend architecture
Technical Depth
- Advanced Unity systems including DOTS and ECS
- Multiplayer and networking solutions
- SDK integrations, cloud services, and real-time systems
- App Store and Google Play deployment expertise
What Clients Get
- Production-ready Unity games
- Scalable backend & multiplayer systems
- Fast delivery with clean architecture
- Long-term maintainable codebase
How I Work
- Understand business goals and target audience
- Design scalable architecture before development
- Build fast MVPs and iterate quickly
- Focus on performance, retention, and monetization
Shipped and supported titles with strong focus on retention, engagement, and performance.
Client projects delivered across mobile games, WebGL demos, backend-connected products, and gameplay systems.
Computer Science and Engineering background supporting years of hands-on game production and technical leadership.
Available to build polished games, monetization-ready systems, multiplayer features, and scalable production pipelines.
Projects & Playable Games
Start a Project
Unity | C#
Unity | C#
Tile And Task
• Developed puzzle gameplay system with clean interaction loops
• Designed UI/UX and level flow architecture
• Optimized performance and responsiveness
• Delivered complete mobile-ready game build
✔ Solved real-world performance and scalability challenges
✔ Designed and delivered scalable gameplay systems
iOS | Skillz
Block Puzzle: Win Real Money!
• Built competitive gameplay system for real-money matches
• Integrated Skillz SDK for tournaments & matchmaking
• Implemented leaderboard & scoring logic
• Designed scalable gameplay loop for repeat engagement
✔ Built production-ready architecture and deployment pipeline
iOS | Skillz
iOS | Skillz
Fruit Match: Win Real Money!
• Built competitive gameplay system for real-money matches
• Integrated Skillz SDK for tournaments & matchmaking
• Implemented leaderboard & scoring logic
• Designed scalable gameplay loop for repeat engagement
✔ Designed scalable gameplay systems for competitive matches
iOS | Skillz
Number Block Puzzle: Win Cash
• Built competitive gameplay system for real-money matches
• Integrated Skillz SDK for tournaments & matchmaking
• Implemented leaderboard & scoring logic
• Designed scalable gameplay loop for repeat engagement
✔ Built full-cycle production system with backend and monetization
iOS | Skillz
Word Search Real Money Prizes
• Built competitive gameplay system for real-money matches
• Integrated Skillz SDK for tournaments & matchmaking
• Implemented leaderboard & scoring logic
• Designed scalable gameplay loop for repeat engagement
✔ Delivered optimized gameplay architecture for real-time competition
WebGL | Unity
WebGL Demo
Number Rush 3D
• Developed hypercasual runner gameplay system
• Implemented progression and reward loop
• Built lightweight WebGL demo for testing concepts
• Optimized for fast loading and smooth gameplay
✔ Instant playable demo (no install required)
✔ Used for rapid prototyping and client validation
WebGL Demo
Stone Quest
• Developed match-based puzzle gameplay system
• Designed level structure and progression mechanics
• Built WebGL demo for quick testing and iteration
• Optimized performance and loading time
• Instant playable demo (no install required)
• Used for rapid prototyping and client validation
✔ Solved performance and scalability challenges in production builds
WebGL Demo
Gem Splash Match
• Developed match-based puzzle gameplay system
• Designed level structure and progression mechanics
• Implemented boosters and interactive mechanics
• Built WebGL demo for rapid testing and iteration
• Optimized performance and loading time
• Instant playable demo (no install required)
• Used for rapid prototyping and client validation
✔ Designed scalable gameplay and level progression systems
✔ Solved performance bottlenecks in production builds
Client Video Demo
Presentation-ready demo showcasing gameplay systems, UI flow, and production quality to help clients evaluate real delivery capability.
Architecture & Build Automation
Senior-level delivery across architecture, build automation, release pipelines, backend services, and production support.
Unity Game Architecture
Design modular gameplay, UI, service, data, and SDK layers so projects stay maintainable as features, platforms, and teams grow.
CI/CD Pipelines
Build repeatable release workflows for Android, iOS, WebGL, QA builds, release candidates, store submission, and client review builds.
Cloud & Live Services
Integrate PlayFab, Firebase, APIs, leaderboards, matchmaking, analytics, remote config, and live event-ready systems.
Code Quality
Use clean C# patterns, code review, Git workflows, automated checks, profiling, and focused testing to reduce production risk.
Performance Engineering
Improve FPS, memory usage, asset loading, WebGL build size, mobile responsiveness, and device compatibility before launch.
Production Delivery
Own the complete production pipeline from prototype to release including architecture, gameplay systems, backend integration, CI/CD automation, deployment, QA, monetization, and post-launch support.
My Skills
Production-ready skill set covering Unity architecture, gameplay systems, backend services, CI/CD, deployment, team leadership, and cross-functional delivery.
Let's Build Something Awesome!
Available for full game development, MVP builds, WebGL demos, multiplayer systems, real-money gaming products, playable ads, and mobile launches.
Full Skill Matrix
Complete keyword set across Unity development, mobile deployment, backend systems, CI/CD, game design, testing, architecture, AI productivity, and team delivery.
Certificates
Recognition across professional delivery, Python fundamentals, assessment performance, NumPy, ChatGPT, and AI productivity.
Python Course for Beginners
Scaler Topics certificate of excellence for completing Python Course for Beginners with 121 tutorials, 16 modules, and 10 challenges. Awarded 08 May 2026.
Python Skill Assessment
Scaler Topics certificate of excellence for Python Skill Assessment with a score of 98.43%. Awarded 05 May 2026.
ChatGPT 101: What is ChatGPT
Certificate added to support AI-assisted productivity, faster research, technical documentation, coding support, and modern workflow improvement.
Introduction to NumPy
Certificate added to strengthen Python and data fundamentals, useful for tooling, analysis, simulations, balancing, and data-driven development workflows.
Most Valued Employee
Awarded for outstanding performance, dedication, and hard work during Quarter 1, 2022.
Client Video Competition
Certificate of appreciation for valued participation in the annual client video competition.
AI Tools & ChatGPT Workshop
Completed AI tools and ChatGPT workshop by be10x (May 2026).
• Built AI-powered presentations in minutes
• Data analysis using AI tools
• Faster coding and debugging workflows
✔ Improved productivity using modern AI tools
Experience
Development Team Lead
• Led Unity team delivering 10+ game projects
• Designed scalable architectures for multiplayer and mobile games
• Created repeatable CI/CD release workflows for QA and production builds
• Delivered production-ready builds for global clients
• Reduced bugs and improved performance across multiple titles
Senior Software Engineer
• Led full-cycle Unity game development from concept to release
• Implemented monetization systems and production-ready features
• Improved build, versioning, and deployment workflow across projects
• Delivered stable builds and improved game performance
• Collaborated with cross-functional teams for successful releases
Sr. Game Developer
• Developed gameplay systems and features for multiple mobile games
• Contributed to production builds and deployment pipelines
• Improved performance, gameplay stability, and release readiness
Game Developer
Built Unity mobile games for Android and iOS platforms, implemented gameplay systems, UI workflows, optimization, and release-ready features.
Junior Game Developer
• Started Unity development career
• Built gameplay features and UI systems
• Learned debugging and production workflows
• Contributed to early-stage mobile games
Let's Build Something Awesome!
Currently available for freelance and contract work. Open to long-term collaborations.
Free project discussion & quick estimation available.
Typically respond within 24 hours.


